Hunters of Ideals Amidst Gunsmoke — Honkai: Star Rail Archer Character Analysis


The Ideal and Gunsmoke Hunter – Character Analysis of Archer in Honkai: Star Rail
In the vast expanse of the Star Rail, a new star is about to shine. Archer, the hunter from an unknown distant land, will make his debut in version 3.4 of Honkai: Star Rail. His arrival is like a flame of ideals, burning with endless passion in the quantum domain. Let us enter the world of this mysterious hunter and interpret all his skills and mysteries.
Table of Contents
Character Overview
Exclusive Railgun
Normal Attack
Battle Skill
Ultimate Skill
Talents
Secret Technique
Additional Abilities
Attribute Enhancements
Star Soul
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Archer
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Character Overview
A five-star legend, the envoy of quantum attributes, and an eternal hunter. Archer’s arrival is destined to write a new chapter on this Star Rail.
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Exclusive Railgun
“The Hell Where Ideals Burn” – The Hell of Burning Ideals
This exclusive railgun carries Archer’s ideals and beliefs. Its data is like a burning poem:
HP: 952.6 | ATK: 582.12 | DEF: 529.20
Red Origin Hunter
This railgun, like a hunter’s spear, grants Archer the following powers:

Increases the equpper’s critical rate by 16%, like a hunter’s gaze locking onto the target.
Upon entering battle, like a hunter beginning the hunt, increases the equpper’s ATK by 40%.
After each Battle Skill cast, increases the equpper’s ATK by 10%, up to 4 stacks, like the flames of ideals continuously rising.

Normal Attack
“Kanjiang•Moxie”
Archer’s normal attack is like the blades of Kanjiang and Moxie, cutting through the enemy’s soul:
Deals damage equal to 100% of Archer’s ATK to a single enemy target, with quantum attributes.
Battle Skill
“Pseudo-Spiral Sword”
Archer enters the 【Circuit Connection】state, as if entering a vortex in the quantum domain:
Deals damage equal to 400% of Archer’s ATK to a single enemy target, with quantum attributes.
While in 【Circuit Connection】state, each Battle Skill cast during this state will not end the turn, and the damage dealt by Archer’s Battle Skill increases by 100%. This effect can stack up to 2 layers and lasts until exiting the 【Circuit Connection】state.
Archer will exit the 【Circuit Connection】state after casting the Battle Skill 5 times or when there are not enough SP to cast the skill again, and the turn will end.
If all enemies in the wave are defeated, Archer will exit the 【Circuit Connection】state.
Archer Battle Skill
End
Exits the 【Circuit Connection】state and ends the turn.
Ultimate Skill
“Infinite Sword System”
Archer’s ultimate skill is like an infinite intertwining of light and shadow:
Deals damage equal to 1200% of Archer’s ATK to a single enemy target, with quantum attributes, and gains 2 charges, with a maximum of 4 charges.
Archer Ultimate Skill
Talent
“Mind’s Eye (True)”
After Archer’s teammate attacks the enemy target, Archer consumes 1 charge to immediately launch an additional attack on the main target, dealing damage equal to 240% of Archer’s ATK, with quantum attributes, and restores 1 charge.