Why is Genshin Impact gradually fading away


This world seems to be staging a tragedy of “internal and external attacks”. The planners seem to be powerless, and the players’ interest is gradually fading. I used to think that Genshin Impact was a paradise where people could forget their troubles and immerse themselves in it, but now it seems that all this may be an illusion.
Inside the game, it is increasingly difficult to find the divine pupils. They are distributed like a maze, and the design is extremely shady, which makes players feel frustrated when exploring. Originally, the game was intended to bring entertainment and relaxation to people, but now it has become a burden that makes people feel annoyed. The process of obtaining holy relics is even more troublesome. Players need to spend a lot of time and energy to brush them, but the success rate is extremely low, and it is even more difficult to form, which makes the game process full of obstacles. This design not only makes people exhausted, but also seriously undermines the overall experience of the game.
Looking back, I thought Genshin Impact was still a good game, but I didn’t have enough patience to explore it in depth. However, it now seems that the root cause of the problem lies in the planning of the game. If the planners can pay more attention to the players’ feelings and experience, and make the game easier and more interesting, I believe that more players will be willing to stay in this beautiful world and continue to explore its mysteries and fun.
Mihoyo, this company has shown the domestic game industry with irrefutable facts that local companies can also create amazing works. They not only excel in art, music, and plot, but also pay more attention to every detail of the game. These carefully designed small details, seemingly insignificant, can greatly improve the quality of the game and the player experience. The success of Mihoyo is not only admirable, but also a profound reflection on the domestic game industry.
The success of Mihoyo has allowed other domestic game manufacturers to see their own shortcomings and possibilities. They are no longer satisfied with simple skin-changing games and copycat games, but have begun to try new ways of making games to bring players a richer and more diverse gaming experience. This is undoubtedly an important change for the domestic game industry and a positive impact brought about by the successful case of Mihoyo.